What is the current state of instant replay with casparCG? This thread should be a place to gather relevant information. I am currently trying to evaluate the readiness and required hardware specs to do 12G SDI instant replay, assuming the decklink 8K pro supports it. That would be using a 4 drive NVME x16 raid array for scratch storage. What file formats are people using for the file buffer?
I’m new to posting, so first of all “Hi!” to all readers.
Since a few weeks I’m activly using CCG in a streaming enviornment for baseball and I’m also interested in a SloMo slution. LateGreat already mentioned openslomo which seems to be sleeping since 2015. While I was researching I stumbled across following possibilities which I want to share:
All solutions have some nice features and a combination would be great. The client of openslomo allows an easy multicam control, CCG/Mav uses the newest CasparCG version, Caspar Replay seems to have a ShuttlePro integration and has a nice feature of saving the scenes.
As I would like to use a 4/1 replay setting, I’d be glad for any hints, suggestions and experiences.
I updated the CasparCG with MAV by Jan to a new CasparCG Core. It’s now using v2.6 and so far it seems to work fine for me.
Whilst doing that I have also added Nvidia support, so that the pictures are rendered on the GPU if available. As CUDA also supports some other functions I have also integrated the calculation of in between pictures for slow motion. This is still in a separate branch as it has not been tested in production yet
Please try it out and send me your feedback on what application you are using it and what setup you use.