I am putting together a comprehensive guide to CasparCG’s HTML producer and the development of HTML based templates.
The first part Introduction to CasparCG’s HTML producer covers everything you need to know to get started with HTML templates: we have a look at the different server versions and their HTML producers capabilities, the minimum requirements of HTML templates, and an in-depth look at the AMCP commands and how the HTML producers handles them.
In the second part Creating production-ready HTML templates for CasparCG looks at the characterists of a robust template and discovers the details of the layout and design of a production-ready lower-third template.
I had to cut the original outline for the second part in two halfs. Therefore the third and next will be all about “Scripting production-ready HTML templates”. Stay tuned!
Let me know what you think about the first two parts and don’t hesitate to leave any kind of comment here.
Wow, I just learned a few new things of the first two paragraphs concerning the css overflow and box sizing. Great, keep up the good work. This will end up being the definitive guide to HTML templates.
Well done
This is very valuable for newcomers – and “oldtimers" in the transition from Flash to HTML. Looking forward to reading your next part(s)
Thank you @indr
Really enjoyed and benefited from the first two articles. Are you still planning to write the next one? I’m assuming you’d explain animation and taking text from commands?
Thank you for your kind words! Yes, I still have it on my mind and I actually have already written half of the next article. It’s not a promise but I should have time in the coming weeks to finish the next one. Thank you!