CG clients

Here in Argentina, all major networks use vizrt solutions for their workflow. The rest of the stations use a locally developed software that is layer based but very limited in behavior: Media5, CharacterWorks or even pirated versions of vMix (you can see the difference right away).
The workflow is very simple for those stations and the end product is subpar compared to the rest of the channels so this question arose from the fact that you can replicate this to many cases (except for the templates) and develop a single solution for all those cases. The problem is that, for what I can see, nobody has done it. I’ve seen many sports clients out there, even I made one myself for practice.

Recently I’ve been introduced to the world of broadcasting amid helping a friend of mine with some streaming events. He needed a solution for graphics overlay using ATEM switchers in Basketball events. In the meantime I used Wirecast but the result was horrible. So I started working primarily with the basketball client that I mentioned and for the rest I used Caspar’s client. More on this here and this post from diegot

Back to the main topic, this friend is also a Panasonic and Blackmagic reseller. He is currently working with many small stations and studios upgrading them to HD and he always had many troubles with those Media5 guys and their solutions. Those stations don’t really need much complex CG clients but the templates can be sometimes overwhelming for the CasparCG client (too many handmade actions and keystrokes or groups of actions), the result isn’t visually appealing from the control side and is very confusing for the average people in front of the control pc. An example of that is this post I made a few days ago. For that template to work, I had to put various templates into a group, and many variables into each template. Then, other group for Invokes (F6 for positions to change) and to add the crawl F2 again:

client example

To sum it up, the idea is basically to simplify the workflow by standarize the template structure into packages and give the user some control over templates’ behavior and styles but focus on the content rather than the inner workings.
I asked this because I’ve been working hard to make that happen somehow and maybe it’s already done.

Sorry for the long post :sweat_smile: