Same flash template played with different size

Hi, We’re running CasparCG on two Win7 machines. We’ve noticed that on one of them a template is almost always played with the preset/defined size (HD) whereas on the other machine the same template is upscaled by approximately by 10%.
Same files, same caspar, same hardware yet different output results, and what is interesting the machine that plays the template correctly sometimes also does the scaling :frowning:

Pease share any suggestions as we’re out of ideas…
Lucas

You are talking about the screen consumer (desktop) output, right? That is controlled by a few settings in the config. I am also not 100% sure what each of the settings exactly do (especially the stretch setting), so you should just try and see what happens.

<device>
sets the channel to the output, In case of the screen consumer 0 is the default screen, were also the Windows task bar is shown. 1 and above are the other displays you may have.

<aspect-ratio>
can be default, 4:3 or 16:9. Set it to the appropriate aspect ratio

<stretch>
can be none, fill, uniform or uniform_to_fill. Different modes of how the window is filled. You need to try what does what.

<windowed>
can be true or false. Make the screen consumer be shown in a (scale-able) window (true) or fill the entire screen (false).

<borderless>
can be true or false. If <windowed> is true, hide the border (true) or show it (false).

So for instance, if you have a second screen, that has 1920x1080 (and want to output in that resolution), just set device to 1 for the second screen, set windowed to false and borderless to true. So the whole screen will be filled and no scaling happens.