Is intel Onboard UHD §630 good for at server build runing the 2.3 or 2.1…NRK version, with decklink quad2 - I would like to save some space, so it can fit into a OB van(rackmount), and that extra GPU card is a challange. It will not be runinng the screen consumer, but always 2X key and fill(one preview) and sometime and extra fill channel. What will the limits with a onboards GPU setup? Do anybody have GPU recommendation with a smaller form factor then quadro cards, so I maybe can fit in a 1.5 rack unit (2 pcie slots)?
thx.
Heine Froholdt
How do you fit a Quad 2 in a 1.5 RU case? Using a riser card? There are also riser cards, that supports a GPU. For a 2 RU case you could use a low profile Quadro card and two Decklink Duo 2 Mini (also low profile) instead of the Quad 2, without the pain of fumbling with a riser card.
There are plenty of 1U chassis that support 2x full length PCI-E and even 2x FL PCI-E + 1 or 2 short.
Many of the Nvidia Quadro cards just take up 1 slot.
I have dozens of these built on Supermicro chassis.
Yes - riser card - I can´t get the decklink duo mini 2 in time for the project - So I have only room for the decklink quad 2 card - this is the computer I´m thinking about: https://www.onlogic.com/eu-en/mk150b-54/
I will look at supermicro, what would be a minimum quadro GPU?
Any Quadro will be many times better than integrated graphics. For cheaper systems I prefer the Quadro P2200 (<$400), good bang for the buck…
By the way: Has anybody run CasparCG successfully with a Intel UHD Graphics GPU? I never tried and it would be good to know.
We’ll I do all my test builds on an i5 with HD Graphics 4600 and it works (though it doesn’t have much perfornance).
The project SuperFly did for archery runs on integrated gpu. 2x F+K on an HD630.
And it performs amazing if you only do a couple of channels.
In my servers I´m running Decklink Quad 2 and Nvidia P2000 without any issues. Works great with 8x HD Out or 4x Key/Fill.
So in your case I would put in the same config…
Does it work as well when using 1 playout channel and 1 CG channel with a couple layers? I’m considering trying to build a playout box in a SFF and if I could forgo the discrete GPU, it would provide me much more flexibility . . .