in the current version of Loopic, imported SVGs do not appear in the Resources panel. You did nothing wrong and I totally agree with your workflow; a solution like that is currently being implemented in the new version, alongside many other new features. And thank you for the report!
When using textlayer there is a function with multiline, but when I type multiline in my client, the dynamic field will not work.
How can I get them working?
it is possible that there is a bug with the multiline option. All my focus is now on the development of the new version which has a completely new codebase. Thank you for understanding.
The current version does not have a mask feature, but the new version does. You will be able to draw masks in any shapes, animate them, etc.
Combining text and images is possible but with some custom Javascript code. I recommend you to check out the API docs on the website and take a look at middlewares and the template data object. So you can create a middleware for the text field which reads the image from the template data object and appends it as an img object next to the text.
I would say that that infinite loop would be more important for me, because, when I use your project @imare and insert some more text than only 2 sentences (longer than 1920 px), the crawl is stopping after a while and running backwards
Is there any idea, how to modify it?
apologies for my late reply. As I already mentioned in my previous posts, Loopic is under development and most of my resources are focused on that task. Taking that into consideration, I want to thank you for your understanding.
Please find a new example called crawler-with-multiple-delimiters.
The only “big” issue you had in your code was that you need to call the replace function on the textWithImg variable, instead of the value variable.
In this new example, I also added an interval timer that enables the looping of the crawler.
Thank you very much, it works great.
The last thing I want to modify is to crop the crawler right and left, so the text would be visible (in a width of 1920 px) only from i.e. 300 px till 1700 px. - I’ve done it with another color shape layer above the text layer, but I would prefer to crop it, so the rest (in blue) would be transparent
Hello. I successfuly created a template some time ago that I am using that actually works. But I have some issues. For some reason, the template is slow to play. It has about a 2-second delay after the command is given to appear on the screen. I’m wondering if it has something to do with my system, or if anyone has had any similar issue? Interstingly, this only happens the first time the template is played. After that, the template loads faster. It seems as if it is caching the template the firsat time around, and then it plays after. I am first LOADING the template before it is PLAYED.
Any reason this might be happening? Here’s my playout machine build and my configuration file:
Is it possible to use the AMCP Invoke method with the Loopic commands? I can’t find anything on the API which notes anything about Invoke. In previous templates we have used this to move to certain parts of the animation. Thanks in advance
I’ve tried your exapmle but as any other crawler template I tried it is not exactly smooth and sometimes stops for couple miliseconds and then jums a few pixels in front and the faster the speed is the more obvious it becomes. I want to ask do you also have the same problem or is it my server settings or something?
where do you notice the crawler not being smooth? On CasparCG’s final output or screen consumer?
I haven’t had any issues with the crawler from above, nor did I get any complaints from others regarding the performance. What are your computer’s specs? Can you share your config file?
Just a quick statement regarding the delay since the community deserves to know the status of the project. Unfortunately, as we have all seen, the prior-to-IBC release goal was not achieved. But, the good thing is that the new version will be released next week (final testings are in progress), so stay tuned and please accept my apologies for the delay!