Am working on an idea, not sure if this works but hope i can find answers at least
built HTML canvas template and made two stops using “this.stop();” the template stops at the needed frame, but when i click stop again to go to the next stop nothing happens. it works with normal fla template but not the HTML, what am i doing wrong here?
Another thing, i have a normal HTML page which i want to see it in CasparCG but it shows loading and thats it without continuing
One more thing, is it possible to get live data in CasparCG from excel without saving the file? because i have a price feed in excel and need to show it in casparCG
am still trying to figure out this but no luck so far, i hope i can find the answer here
the function stop(); doesnt work in html canvas but “this.stop();” yet, it only stops at the desired frame and doesnt continue when i press stop again, even through that i have the same function at the end of the animation.
The global stop() function refers to Window.stop(), which stops further resource loading (images, fonts, etc). In the context of an Adobe Animate CC HTML5 Canvas template, this.stop() most likely refers to the MovieClip instance on which you have added code to a frame. That means, the MovieClip stops playing at exact that frame. In order to continue or resume you have to call this.play() or exportRoot.play(). “exportRoot” is global variable that references your root MovieClip instance.