I’m looking for an easy method of implementing a variable pixel shift in CasparCG using a 10-bit pipeline. I would like to take an SDI video feed, apply an x and y pixel shift (controllable offset) and output the video to SDI.
Just checking that the Mixer uses a 10-bit pipeline? I know the request for 10 bit was added to a Milestone and marked as closed, but not sure if that ever made it in to a release.