A few questions about the Client

Dynamic text in templates (HTML or Flash) can be changed. Text in videos and images are actually pixels. That would be a miracle if that would be changeable.

We try to use flash templates for the dynamic text parts currenty.
But of course with a new day new question pop up about CasparCG.

  1. One question about the Buffer-depth in the config. We noticed that after a time the CasparCG output and key are asyncron. Why is that?
  2. We have now a small animation for the dynamic texts. The problem there is when we want to stop the layer the animation should played reversed. We already done the whole animation (start, middle and end) in after effects and then in animate. But when I press stop in the client, the animation starts but before its done the layer disappear. Do we have just an specific amount of time the animation can have? Or is it about the stop trigger in animate cc?
  3. Also if I press stop the dynamic texts resets. Any ideas about that?
  4. Can we also have dynamic pictures in flash templates? If yes, is there any easy short tutorial for that?
  5. We also have the problem, that another pc should be able to control the server without a client. Instead a tool called “JustMacros” should be used for that. I think the problem here is, we are playing a “HTML page”, that connects to a local node.js server (from the tools panel) and not a template. Is there any way to start it with the tool called above? Or is it a problem that its a html page and not a html-template?

That does normally not happen in „external“ key mode. What card do you use, and how does the config look like?

It is most likely, that you do something wrong in your template. There is no fixed maximum times for in or out animations from Caspars side.

Do you animate in the timeline or by script? In the timeline: Is the text one tween from start to finish? If there are breaks, Flash creates new objects and so the text disapears.

Did you see, that there is a help page? There is a section called guides, were you find the tutorial.

You find plenty of documentation on the JustMacro pages or on our help wiki, to figure out, what command JustMacros needs to send. A good trick is also to use the official Caspar client to play the thing and then look at the log file what command has been sent. Copy that command to JustMacros and your done.

We use a Deckling Studio monitor 4k card for CasparCG. The following is our configuration for it.

I wanted to say thanks again for the fast help in this forum.

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<configuration>
 <paths>
   <media-path>media\</media-path>
   <log-path>log\</log-path>
   <data-path>data\</data-path>
   <template-path>templates\</template-path>
   <thumbnails-path>thumbnails\</thumbnails-path>
 </paths>
 <channels>
   <channel>
     <video-mode>1080p5000</video-mode>
     <consumers>
       <decklink>
         <device>2</device>
         <embedded-audio>false</embedded-audio>
         <keyer>external</keyer>
         <buffer-depth>6</buffer-depth>
      <key-device>device + 1</key-device>
       </decklink>
    <decklink>
         <device>1</device>
         <key-only>true</key-only>
           <buffer-depth>6</buffer-depth>    
       </decklink>
    <system-audio>true</system-audio>
     </consumers>
   </channel>
 </channels>
 <controllers>
   <tcp>
     <port>5250</port>
     <protocol>AMCP</protocol>
   </tcp>
 </controllers>
</configuration>

Try with this:

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<configuration>
	<paths>
		<media-path>media\</media-path>
		<log-path>log\</log-path>
		<data-path>data\</data-path>
		<template-path>templates\</template-path>
		<thumbnails-path>thumbnails\</thumbnails-path>
	</paths>
	<channels>
		<channel>
			<video-mode>1080p5000</video-mode>
			<consumers>
				<decklink>
					<device>2</device>
					<embedded-audio>false</embedded-audio>
					<keyer>external_separate_device</keyer>
					<buffer-depth>6</buffer-depth>
					<key-device>1</key-device>
				</decklink>
				<decklink>
					<device>1</device>
					<key-only>true</key-only>
					<buffer-depth>6</buffer-depth>    
				</decklink>
				<system-audio>true</system-audio>
			</consumers>
		</channel>
	</channels>
	<controllers>
		<tcp>
			<port>5250</port>
			<protocol>AMCP</protocol>
		</tcp>
	</controllers>
</configuration>

I am not to sure about the external_separate_device setting, as I never tried it, but it should keep the two devices in better sync than let them free run. Better would be to buy a card with a hardware keyer, like the 4K Extreme.

The workflow for the Flash templates: Exporting a series of png files and loading them into Animate. After creating the textfields, we animate them in the timeline. In the start we fade them in and in the end out.

You only answered the first half of the question:

Oh sorry, I worked with js and so on but never with Flash so Im kinda new to that. I wouldnt say that there are breaks in, but I cant tell it 100%. Can you defined it a little more, how that break looks like?

Aaaaaand ofc another question: I want to play a video in a html template. Included as a html5 video and it should be display fullscreen in the background. But I just see a transparent surface in CasparCG. Its working in a normal browser and I can also see the other elements in the template.

No vertical lines like that:

There is one object on the left of the line and one on the right. By loading data (dynamic text) you only update the object on the left. As soon as the playhead crosses the break-point the text is gone. Do NOT use classical tweens, only motion tweens.

I can not help you with HTML.

First we used classical tweens and the animation worked inside of Animate CC. But now with motion tweens we can`t animate the alpha channel because when adding a keyframe we can only choose position, scale, rotation and all, but color is deactivated. What are we doing wrong?

Thank you for helping us.

That is correct. To be able to animate the alpha for TextFields and the like, you need to encapsulate them in a MovieClip. Just right click it and select “Convert to MovieClip”. Then you can add an alpha color effect and animate it.

Excuse me but I have a question for you I have created perfectly recognized adobe animation templates, but when I insert a new layer and add text to it, the Key Fill output of the decklink shows me a blank screenshot just at the end of the flash sequence, you know What could that fault be due to? Without text it works perfectly for me. Thank you

You alredy asked that question in another thread. That does not help. The problem with your post is, that it is not possible to understand what and how you did it and therefor no one will be able to help you. You either should try go explain more and better, share some screenshots or share your .fla and .as files.

Hello friend, my problem is with the key signal (mask) that gives me the output of the decklink duo. When the animation ends I miss a blank and it does not give me the correct output signal to do the insertion in the video mixer do you know how to fix it?

j5Template1.ft (1.2 MB)

Not the .ft