Queue overflow



Can anyone explain what this error mean? The CG client stopped working completely and had to restart the server. It was like it blocked all image and template commands. A playout client on the same machine was running without issues.


I have this also in my project
(my fault :wink: )

This happens when you send too many commands to the server at the same time.


Or when something has blocked the execution of a command such that it never finishes executing and you keep sending commands after that.


That sounds more like the issue I experienced. The client sends keystrokes in real time to templates and never had that issue even in low end hardware so some specific command was causing that.