Ok, I tested a trace logging to narrow down whatever happens with this elusive crashing. The file is compressed because it’s 77 MB long.
As you can tell, conditions are no different from yesterday’s log, only that trace is active and logging to a different folder, just in case; and by the time of the logs you’ll see that this time the server took way more time to crash than before.
Because of that I was able to actually see the stuttering you told me in a previous message, so maybe you’ll be able to see messages regarding that matter too. Now, I saw stuttering on the Screen consumer, not the Decklink output, but because I have no monitor for the Decklink output at the moment. Probably it happened in both.