# Dynamic Flash Template

**URL:** <https://casparcgforum.org/t/dynamic-flash-template/2988>\
**Category:** Paid Work Available\
**Created:** [April 17, 2020, 11:07am UTC](https://casparcgforum.org/t/dynamic-flash-template/2988 "2020-04-17T11:07:53Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![skoota](https://casparcgforum.org/letter_avatar_proxy/v4/letter/s/3ab097/32.png) [@skoota](https://casparcgforum.org/u/skoota)\
**Post date:** [April 17, 2020, 11:07am UTC](https://casparcgforum.org/t/dynamic-flash-template/2988/1 "2020-04-17T11:07:53Z")

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Hi All,

Following from my forum post here [Stacking and animating multiple graphics](https://casparcgforum.org/t/stacking-and-animating-multiple-graphics/2986) …

I am interested in having a dynamic Flash template developed which has similar functionality to the graphics shown in this video: [https://www.youtube.com/watch?v=WKJXSSOGBSk&feature=youtu.be&t=3418](https://www.youtube.com/watch?v=WKJXSSOGBSk&feature=youtu.be&t=3418) . Be sure to watch around 2 minutes of the video so you can see the entirety of the animation, and how one column of table animates across when it’s full - and when the oldest column clears the winning time still remains at the top.

I am a complete novice when it comes to CasparCG, particularly making dynamic Flash templates. My intention is to write my own CasparCG client (which seems reasonably well documented, as it’s just a matter of sending the CasparCG server the commands and data to display) but I need help with the templates, and how to pass that information from client into the template via the server.

From what @didikunz posted in my [original question thread](https://casparcgforum.org/t/stacking-and-animating-multiple-graphics/2986/5), this is all certainly possible and requires some advanced ActionScript in the Flash template.

I am a software developer, so I have no problems with programming…I just don’t know what to program right now 🙂

So, the goal of this work opportunity is not to make something which is pixel perfect and beautifully designed. I am after something which is graphically basic, but has all the animation functionality so that I have an example upon which I can further build and also make look pretty myself. I do have a little budget, but not particularly big, so hopefully this request is do-able.

Looking forward to hearing your thoughts!

**Update**

Just to clarify, all I am looking for is an example template where basic rectangular elements, each with a single dynamic text element (of a pre-set maximum length, no need to adapt to different lengths), can animate following the same pattern as that example video.

Ideally, I would like to just send a command from the CasparCG client, with the text to display, each time I need a new rectangle…and then the template manages how to display that on screen and whether any additional work is required (e.g. shifting up the existing elements, shifting across a column as it’s full, etc.).

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**Author:** ![diegot](https://casparcgforum.org/letter_avatar_proxy/v4/letter/d/6de8d8/32.png) [@diegot](https://casparcgforum.org/u/diegot)\
**Post date:** [April 19, 2020, 7:32pm UTC](https://casparcgforum.org/t/dynamic-flash-template/2988/2 "2020-04-19T19:32:43Z")

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Hi @skoota

As I said in the pm that I sent you, I gave it a try.  
I made the template with the basics, it needs improvements in the animation. You can check the testing videos. I sent few commands manually but I will make another video with more commands (automated/randoms). In Flash I’ve tested it with a full round of 40 players.  
[Running in CasparCG without background](https://youtu.be/qQzqxxKnux0)  
[Running in CasparCG with background](https://youtu.be/_QcIBBneNi8)

Let me know if you’re interested in this solution  
Thanks

**Update**  
Tested with at least 20 player updates.  
[Running in CasparCG with many player updates](https://youtu.be/pgDyUl04G_Q)
