# Best practices for Flash template performance

**URL:** <https://casparcgforum.org/t/best-practices-for-flash-template-performance/774>\
**Category:** FAQ\
**Tags:** flash, template, server\
**Created:** [September 14, 2018, 5:28pm UTC](https://casparcgforum.org/t/best-practices-for-flash-template-performance/774 "2018-09-14T17:28:09Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![rrebuffo](https://casparcgforum.org/user_avatar/casparcgforum.org/rrebuffo/32/165_2.png) [@rrebuffo](https://casparcgforum.org/u/rrebuffo)\
**Post date:** [September 14, 2018, 5:28pm UTC](https://casparcgforum.org/t/best-practices-for-flash-template-performance/774/1 "2018-09-14T17:28:09Z")

</div>

What is the best way to handle multiple Flash templates in a single channel?  
Is it better to distribute each template to a different video layer or use a single video layer with multiple Flash layers?  
What is the difference between the two methods?  
The Wiki just recommends using lower resolutions but doesn’t say anything about this.

---

<div class="post-metadata">

**Author:** ![didikunz](https://casparcgforum.org/user_avatar/casparcgforum.org/didikunz/32/7_2.png) [@didikunz](https://casparcgforum.org/u/didikunz)\
**Post date:** [September 14, 2018, 7:38pm UTC](https://casparcgforum.org/t/best-practices-for-flash-template-performance/774/2 "2018-09-14T19:38:56Z")

</div>

If you run them on separate video layers you get sepaeare Flash player instances. As Flash player is single treaded this helps to distribute the load to different CPU cores.
